An Adventure Of Cat-Chicken - Game Play Image
My name is Timmy, and I'm a game designer. I'm also a programmer, 2D/3D artist, audio designer, and an easygoing fun fellow!
About Me
3D Sculpting & Modeling: Proficient in ZBrush and Blender for creating high-quality character and object models.
Retopology & UV Mapping: Strong understanding of topology flow, UV unwrapping, and optimization for efficient game-ready assets.
Texture Baking & Materials: Experienced in Substance Painter, Blender, and Photoshop for creating detailed textures and PBR materials.
Rigging & Animation: Skilled in rigging characters and objects in Blender.
Cinematics & Visual Effects: Ability to create engaging cinematic sequences and visual effects using Blender, After Effects, and Davinci Resolve.
• Proficient in game design software such as Unity, Unreal Engine, Game Maker, and MonoGame XNA framework.
• Strong understanding of game mechanics, level design, and game balancing
.• Knowledgeable in programming languages including C#, C++, and JavaScript.
• Ability to work collaboratively in a team environment and communicate effectively.
• Strong problem-solving skills and attention to detail.
• Passion for gaming and staying updated on industry trends and technologies.